I found it interesting to read about the different user test strategies. The different ways to make the user at ease and thus comfortable enough to perform in the test in a way that closely mimics the way they would use a product in real life. This increases the chance that they will perform in a similar way as if they were not currently under observation. Failing to establish a relaxed test environment can give false results to a user study because the user is nervous. Another way in which an evaluation can yield incorrect data is when they are performed in a laboratory environment. These results have a low validity due to the fact that they are unlikely to mimic what happens in the real world.
The additional texts were about how to create a human centered design and the values of doing so. By making your product user friendly and intuitive, the chances of it being successful increase. Doing this also helps the users feel happy about using the product. No one likes it when a product is needlessly difficult to use, and it can make the users feel frustrated, or even stupid and inadequate. This will probably drive them to look for a product with a solution that comes more naturally to them.
A question that I would like for the group to discuss is:
What kind of evaluation technique would work best for our prototype? I personally think that a heuristic approach would be good.
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